Dead Air Works · Engineering
Writing
September 2026
A corner should change the rest of the lap
Designing SLIPFAULT around earned speed, recoverable mistakes and mastery that comes from the player.
August 2026
The mutex was visible, but the pipe wasn't
Debugging a Unity launch that only failed inside the Codex sandbox, and why "works on my machine" now describes more than one machine.
August 2026
Your probe is measuring something else
Seven times a number lied to me while building a racing game, and what each one cost.